WOW Youth

WOW
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General aims

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General aims

Our Tasks

The WoW project partners team together to develop a toolkit with learning scenarios that bridge the gaps between young peoples’ skills and the world of work via non-formal education methods. The learning scenarios will allow youngsters to “dive” in real life situations, engaged in role-plays, action based or case based learning, led by youth workers. The toolkit will be complemented by a training course that increases the youth workers’ capacity to provide non-formal trainings that foster youngsters’ skills for employability, which school and university education often fail to provide, due to highly fragmented knowledge, separated in subjects.

The aim of the partners is to put together variety of learning scenarios (not less than 25), structured around five priority topics that help young people to develop knowledge, skills, and attitudes useful for social and professional realisation in life.

After careful consideration and exchange of opinions in the process of application development, partners considered the following priority topics for the tool-kit content:

  • Informational and communication technologies / ICT (skill for confident and critical use of ICT; virtual collaboration: ability to work productively and demonstrate presence as a member of a virtual team; data and personal security issues in internet, social networking, etc.)
  • Media literacy (critical assessment and development of content, ability to categorise and filter information for importance, ability to understand the complex media messages, ability to produce messages for different media)
  • Communication skills (connecting with others; ability to use various channels for persuasive communication; context appropriate communication; interpersonal and intercultural awareness; tolerance; audience awareness, body language; feedback skills)
  • Sense of self & community (personal development; self-esteem; confidence; self-efficacy; civic engagement; strengthened bonds to community; partnership work);
  • Entrepreneurship (planning and decision-making skills, novel thinking, problem solving, finding solutions and responses into unexpected circumstances; ability to plan and to work productively).

The learning scenarios and the training course are intended as a comprehensive support to the youth workers for enhancing the capacities of young people, including those with fewer opportunities, by involving them in personal and social development activities.

The project applies cascading approach through which young people work together to transfer knowledge, skills and attitudes to their peers, passing on and multiplying in this way the expertise they have gained. The project will start with mobility events involving 15 youth workers, intending to increase the scope with 35 more who will join the initial group during the international training course and will multiply the outreach with 50 more participants, which will be involved in cascading seminars across the partnership (expected direct impact on 300+ young people and youth workers). This approach allows for grass-root effect due to the fact that young people provide individual support to other young people in an informal environment and contribute to closing the gap between the competences acquired by young people and the needs of the labour market.

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